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Greedfall drives 135% revenue increase in Focus Home Interactive's Q2 revenue

Greedfall drives 135% revenue increase in Focus Home Interactive's Q2 revenue

French publisher Focus Home Interactive has reported a year-on-year revenue increase of 135 per cent for the second quarter of the 2019/20 financial year.

In the company's report for the three months ending September 30th, 2019, the publisher says that the "very high performance" of recently-released Greedfall was partly to blame, in addition to The Surge 2. For Q2, Focus reports revenue of €37.2m ($41.3m) for this period.

For the first half of the financial year, the company has brought in revenue of €79.8m ($88.6m), an 80 per cent increase year-on-year. Digital was behind 84 per cent of sales, a decent increase on last year's 65 per cent.

"Focus Home Interactive's growth further accelerated in the second quarter compared to a record first quarter," said COO John Bert.

"We anticipated that 2019/20 would be a front-end loaded year and we are very satisfied with our performance during the first half of the year. Even if we do not expect such an exceptional growth rate in the second half of the year, these good results demonstrate our ability to change scale, hence the confirmation of our 2021/2022 revenue targets."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.