Revenue up 51% at Focus Home Interactive for Q1

Revenue up 51% at Focus Home Interactive for Q1

French publisher Focus Home Interactive has reported a 51 per cent increase in revenue for the first quarter of its 2020/21 financial year.

The firm brought in revenue of €64.3m ($74.6m) in total for the three months ending June 30th, 2020, with over half of this money – €37.1m ($43m) – coming from its catalogue sales. The remaining €27.1m ($31.5m) was from sales of the company's back catalogue, an increase of 81 per cent year-on-year.

Focus Home also reported that 91 per cent of its sales for the first quarter of this year were digital, an increase of six per cent year-on-year.

"After a record year 2019/20, we have started 2020/21 by achieving major steps in our Enhance-Evolve-Explore strategy plan," chair of the board Jürgen Goeldner said.

"We have completed our first studio acquisition with Deck13, we have proven our ability to continue to release major commercial successes and demonstrated the results of our strategy to extend product life cycle with a continued expansion of our back-catalogue revenue. Our more diversified portfolio, our strong pipeline and the recognised high-quality of our games give us confidence in our ability to pursue our growth story."

The company's COO John Bert added: "The beginning of this fiscal year was marked by the impact of COVID-19 and the subsequent global lockdown, which significantly boosted our digital sales. Despite the closing of most retail games stores, we are very proud to have sold more than one million copies of SnowRunner, and also delighted to confirm the fantastic potential of Hardspace: Shipbreaker following its successful Early Access launch in June. This summer we will release two independent and original titles: Othercide and Necromunda: Underhive Wars, while also unveiling new promising partnerships."

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.


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