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PC Connects Seattle 2019 - Meet the Speakers - Taewon Yun, Super Evil Megacorp

PC Connects Seattle 2019 - Meet the Speakers - Taewon Yun, Super Evil Megacorp

Ahead of PC Connects Seattle 2019 on May 13th and 14th, we are catching up with some of the big names that we have on-stage at the show.

Today, the GM of global publishing at Vainglory maker Super Evil Megacorp Taewon Yun tells us a bit about the company and shares his thoughts on the industry 

Tell us a bit about the company.

Super Evil Megacorp is a multi-award winning game studio with a mission to build the very best cross-platform triple-A multiplayer gaming experiences in the world.

We challenge the notion that mobile gamers, console gamers or PC gamers should be segregated tribes. We believe gamers are gamers on every device and deserve to play together in beautiful, responsive and deep triple-A experiences, whichever their native platform or control mechanism.

What does your role entail?

I am in charge of almost all business related aspect of the company starting with corporate and product strategy, partnership and other business development, monetization and esports.

Why did you want to work in the games industry?

I was a part of amateur game developer community while going through a PhD course on polymer science in Korea. One night, after a few drinks, I decided that academic career is not what I wanted to do for the rest of my life. I quit the next day and started my gaming career. That was 23 years ago in 1995.

What advice would you give to anyone looking to get into it?

Similar to other forms of art, gaming is not an easy industry to thrive in. It does need your passion. With that said, if something read this, I guess you already have it. Come and join us.

What are your thoughts on the industry in the last 12 months?

Industry started to go through a fundamental change signified as the emergence of platform-agnostic gameplay and esports’ ascension. It just started and we will see completely different industry in the next 3 - 5 years.

What major trends do you predict in the next 12 months?

How cloud gaming will seed its first presence will determine a lot for the future of gaming.

How has the games industry changed since you first started?

Oh boy. Can’t even describe it. It was a total ghetto industry back in 90s and now we are becoming the front runner of entire entertainment industry.

Which part of the Connects event are you most looking forward to and why?

Networking and learning from people who are preparing for the future.

Tickets for PC Connects Seattle 2019 and Pocket Gamer Connects Seattle 2019 are available right here

More info about the event can be found right here


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.