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Roblox valued at $29.5bn, going public via direct listing

Date Type Companies involved Size
January 7th, 2021 investment ROBLOX $520m
Roblox valued at $29.5bn, going public via direct listing

Games creation platform Roblox has raised $520 million in a new round of funding that values the company at a cool $29.5bn.

This was announced in a post on its website, with the news coming as the firm says it will be going public via a direct listing offering (DPO) rather than the more traditional initial public offering (IPO), something that was hinted at towards the end of last year.

This new $520 million Series H round was led by Altimeter Capital and Dragoneer Investment Group, with Warner Music Group and Investment Group of Santa Barbara also taking part. This new $29.5bn valuation is seven times higher than the $4bn valuation that Roblox attracted in February 2020 when it completed its Series G funding round.

“We’re thrilled to welcome Altimeter, Dragoneer and the other new investors,” CEO David Baszucki (pictured) said.

“We look forward to working with all of them as we continue our mission to build a human co-experience platform that enables shared experience, from play to work, and learning among billions of users.”

News that Roblox planned to go public broke in October 2020 with the firm reportedly looking to double the aforementioned $4bn valuation. Roblox publicly announced its intention to float in October, filing its S1 form with the United States Securities and Exchanges Commission (SEC) the following month. This showed that the company had not turned a profit since it was founded in 2004.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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