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Report: Telltale Games ditching its own tech to use Unity

Report: Telltale Games ditching its own tech to use Unity

After 15 years of using its own tech, narrative game specialist Telltale is adopting Unity.

That's according to Variety, which has heard from several sources claiming that the in-house Telltale Tool tech will not be in use moving forwards. Additionally, several job listings require Unity knowledge.

This will no doubt be news well-received by fans, who have long complained about the tech which has been in use for over a decade. The shift to Unity might also be down to the sheer number of staff Telltale shed earlier this year - adopting a mainstream and well-known engine will surely reduce the learning curve for new members of staff.

The Walking Dead - perhaps fittingly - will be the last franchise to use the tech, while Telltale's Stranger Things project will be the first to be using Unity.

Variety also has details of how the Stranger Things project came to be - and it was not an easy road. Telltale, under the management of Kevin Bruner, was reportedly not a fan of a partnership with Netflix. This all changed with a change of management in September 2017.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.