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25 per cent of Telltale’s workforce laid off

25 per cent of Telltale’s workforce laid off

Episodic project gurus and Walking Dead studio Telltale Games has announced a number of job losses.

In a statement released by the firm it’s been confirmed that 90 developers will be affected, amounting to 25 per cent of its workforce.

The company says that it is going to be slowing down its - admittedly, pretty full - pipeline of releases, doing “fewer, better games’ with smaller teams.

When we caught up with Telltale’s creative communications chief Job Stauffer, he hinted that the game maker would be changing up how it made its games; this could be a factor in this, though likely an unintended side effect. 

“Our industry has shifted in tremendous ways over the past few years," CEO Pete Hawley said.

"The realities of the environment we face moving forward demand we evolve, as well, reorienting our organisation with a focus on delivering fewer, better games with a smaller team."

"I'd like to express our respect for all the contributions that these incredibly talented artists, storytellers and more have made to this company, and that this decision is in no way a reflection on the quality or dedication of their work. We have made available our full career assistance services to help our affected colleagues and friends - and their families - navigate this difficult transition as quickly as possible."

Best of luck to all affected. 


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PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.