Opus Magnum finally launches onto

Opus Magnum finally launches onto

After seemingly being rejected by CD Projekt's digital storefront in December, Zachtronics' Opus Magnum has finally come to the platform.

The news was revealed via the company's official Twitter account yesterday (below), in which the storefront made a joke about the prolonged process by which the puzzle game made it to GOG.

The exact reasoning behind Opus Magnum not making it to GOG alongside its release on other storefronts like Steam is still private, but developer Zach Barth speculated that GOG thought the game looked too much like a mobile game.

This whole process highlights the issues with a human curation process on digital storefronts - in stark contrast to a platform like Steam which lets anyone with $100 spare in - but also shows that such a process is capable of correction after the fact.

You can read more about Opus Magnum with our interview with Barth himself later today.

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.