Ahead of PC Connects London on January 22nd and 23rd, we have been speaking to some of the wonderful speakers who are going to be sharing their insight at the show.
Last year, former journalist and TinyBuild alum Mike Rose set up his own indie publishing venture No More Robots. At the show, he's going to be sharing his insight into getting people interesting in your project
Tell us a bit about who you are and what you do
Hello! My name is Mike Rose, and I'm the loud British guy from publishing label No More Robots. We're publishing numerous games throughout the next year and beyond, starting with Descenders from Dutch studio RageSquid. In a previous life, I was the loud one from publisher tinyBuild, and before that I was a writer for sites like Gamasutra, Kotaku and PocketGamer.
What are you going to be talking about at PC Connects London 2018?
I'm going to be talking about how to make people care about your video game in 2018. Time are tough for smaller devs, and getting eyeballs on your game is getting pretty tricky, so I have some neat tips for cutting through the noise.
What was your favourite PC game from 2017 and why?
Night in the Woods was a standout for me. I loved the narrative, the characters, the world... it was such a great ride.
What do you think are going to be the biggest trends and releases of 2018 for PC?
Every single triple-A studio on the planet will announce a Battlegrounds game, and by the end of 2018 we will be sick of Battlegrounds
What are you most excited for in the PC games market right now?
This is going to sound pretty morbid, but I predict this year is going to see a massive crash for PC games. Sales keep dropping, more and more games are being released, and there just has to be a breaking point. I'm not excited to see that happen, obviously -- what I'm fascinated by is what happens next, once shit really hits the fan. The studios who come out the other side are going to be the ones to watch.