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Playerunknown’s Battlegrounds now most popular game in Korean LAN cafés

Playerunknown’s Battlegrounds now most popular game in Korean LAN cafés

Having dominated Steam and much of the games press for this year, battle royale hit Playerunknown’ Battlegrounds has smashed another milestone.

The Early Access blockbuster now boasts the highest share of play time in Korean PC bangs - aka LAN cafés according to market tracker Gametrics.

At the time of writing, the title boasts a 24.28 per cent share of time spent playing. It has overtaken long-time leader League of Legends, which currently boasts a 23.62 per cent share. Meanwhile, Overwatch sits in third place with a 13.73 per cent slice of the market.

Right now the gap between League of Legends and PUBG is pretty slim, but given the title’s fast growth, particularly in Asia, you can expect it to put some distance between itself and Riot’s MOBA hit.

To date, PUBG has sold more than 13m units - though that announcement was made over two weeks ago and the game is selling in the region of one million copies a week, we're probably closer to 16m now. Almost half of the title's player base is from Asia; Korea makes up seven per cent of its player base, while China claims 42 per cent. 


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.