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Here are six videos from The PC Revolution track at PC Connects London 2019

Here are six videos from The PC Revolution track at PC Connects London 2019

The final track at PC Connects London 2019 was The PC Revolution, which took place on the morning of January 22nd, 2019.

This is the headline event for the show and will be taking a look at the future of the PC games space, examining the impact of new technologies, markets and trends that will shape the sector in the coming years.

During this track, we had two panel discussions, examining the China market and how tech like AI and cloud computing will affect the games market. Meanwhile, Philippe Erwin make the case for the blockchain in digital games retail and Hadean's Michael Gunadi explains how its cloud tech will allow projects to be more ambitious. 

That's just some of the talks from this track - check out the videos in this article for more. 

This is something we have already been covering via our PC Revolution editorial content, but you can hear more about these themes live at PC Connects London 2019 on January 21st and 22nd.


Click here to view the list »
  • 1 Eats Shoots And Leaves – The Future Of Online Community Management Means Context Is King - Simon Usiskin, SpiritAI

    Eats Shoots And Leaves – The Future Of Online Community Management Means Context Is King - Simon Usiskin, SpiritAI logo

    With the ever-changing nature and increasing subtlety of online abuse, how can progressive games developers and community managers keep pace with the trolls, fraudsters and bots? As traditional methods of moderation struggle to stay on top of the challenge, what can AI bring to the table? And, can new technologies like AI really help us ensure our online communities are fit, profitable and future-ready?


  • 2 Panel: The emerging China opportunity

    Panel: The emerging China opportunity logo

    For much of its lifetime, the global games market has largely been centered on the Western European and American markets but there are a variety of regions that are going to become increasingly important in the near future. In particular, China has become an absolute powerhouse and massive opportunity for Western companies.

    This panel will be looking at how companies can best take advantage of this massively important market.


  • 3 The Future of PC Marketing - James Binns, Network N

    The Future of PC Marketing - James Binns, Network N logo

    Media veteran James Binns will be sharing his thoughts on what is how marketing in the PC games sector has changed and how developers and publishers can push their wares in the future.


  • 4 Endless Frontiers – Building A Future In The Cloud - Michael Gunadi, Hadean

    Endless Frontiers – Building A Future In The Cloud - Michael Gunadi, Hadean logo

    The London-based cloud tech start-up will be discussing the impact of this new technology on the PC games market.


  • 5 What’s Next For The Gaming Industry – The Era Of Cross-Platform Gameplay And Esports - Taewon Yun, Super Evil Megacorp

    What’s Next For The Gaming Industry – The Era Of Cross-Platform Gameplay And Esports - Taewon Yun, Super Evil Megacorp logo

    New cross-platform strategy encompassing mobile, PC and console and how we plan to bring about platform agnostic esports, which we believe will pioneer new era for esports future.


  • 6 Robot Cache Business Overview - Philippe Erwin, Robot Cache

     Robot Cache Business Overview -  Philippe Erwin, Robot Cache logo

    Robot Cache is the world’s first videogame marketplace for PC gamers built on the blockchain. For game creators, we share in only five per cent of the transactions so you can keep more profit to reinvest in making more great games. For gamers, it’s the first time ever that digital games can be resold. In addition, you have the opportunity to earn free games when you turn on mining with one click of a button. We are committed to changing distribution to be more fair, transparent and secure.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.