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Final Fantasy XV director Tabata leaves as Square Enix reverses course on new studio Luminous Productions

Final Fantasy XV director Tabata leaves as Square Enix reverses course on new studio Luminous Productions

Fan favourite Square Enix developer Hajime Tabata has left the Japanese publishing giant.

This was announced as part of a livestream that appeared to be talking about upcoming Final Fantasy XV DLC, billed as a 'Special Program'.

The broadcast did cover this topic, in so much as Square Enix announcing that it was axing said further content as Tabata leaves the company.

The Final Fantasy XV director's departure comes as a surprise, particularly as Square just put him at the helm of a brand new studio called Luminous Productions earlier this year.

Back then, this studio was, um, "breaking free of existing boundaries and conventions of the gaming industry". In a notice of extraordinary loss, Square says that it was conducted a review of Luminous and said that it has "decided to focus the Subsidiary’s development efforts on large-scale, high-quality triple-A game titles, which best leverages the Subsidiary’s [Luminous] strengths"

We call this the 'Disney Star Wars approach to dealing with creatives'.

The extraordinary loss comes from the $32.8m (¥3,733m) that Square Enix had already spent on production at the new studio.

"In regards to my next endeavours and near future, I have a project that I truly wish to solidify as my next challenge after Final Fantasy 15," Tabata said during the aforementioned livestream.

"As production of Episode Ardyn continues and Luminous Productions works on new projects, I felt that it was time for me to hand over the torch to the next-generation group of talented and trustworthy colleagues and believe that they will create something amazing."

Editor - PC Games Insider

Alex Calvin launched in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.


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