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Video game voice actor strike has come to an end

Video game voice actor strike has come to an end

Game voice actors part of the SAG-AFTRA (Screen Actors Guild‐American Federation of Television and Radio Artists) union will be returning to work shortly.

In a post on its website by president Gabrielle Carteris, the organisation says that it has struck an agreement with the 11 companies that it had grievances with and that two points of contention had been resolved.

The first was secondary compensation, with SAG-AFTRA implementing a bonus structure with provides voice actors with pay beyond their session fee. There will also be greater transparency, presumably meaning that voice actors will actually know what projects they are working on.

“This expanded information will empower performers and their representatives to bargain knowledgeably for compensation and to understand the nature of the performance that will be required, both of which have been a challenge for our members in an environment characterised by code names and secrecy,” Carteris said.

The strike has been on-going since October 21st 2016 and followed frustrations from voice actors that they often didn’t know what projects they were voicing. 

There was also concerns around compensation; voice actors were often working on million-selling titles, but there was no bonus payment or so on based on performance. 


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PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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