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Cape Town, South Africa
Los Angeles, USA
San Francisco, USA
Mike Malinowski shares his top tips for landing a role in technical art and animation
"My job is to make sure that when one of our games reaches the public, it’s at the best quality possible"
"I’ve learned huge amounts over the years but the main skill I’ve had to learn as a lead is people and time management"
Team17 assistant producer Hollie Emery talks about her role at the indie games label
Having worked at board game firm Esdevium, games PR specialists Premier, Daniela Pietrosanu was recently hired by Elite Dangerous and Screamride studio Frontier