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Mike Malinowski shares his top tips for landing a role in technical art and animation
As part of our New Year New Job content on PCGamesInsider.biz, we are catching up with people from around the industry to find out a bit more about what their role entails
"My job is to make sure that when one of our games reaches the public, it’s at the best quality possible"
Having worked at board game firm Esdevium, games PR specialists Premier, Daniela Pietrosanu was recently hired by Elite Dangerous and Screamride studio Frontier