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Valve has made its platform more open as not to accidentally block the next big and unlikely thing - but in doing so it might have damaged its business beyond repair
Head of global comms Lukasz Kukawski talks about GOG's curation process and where it sees itself in the games market
"Human curation - like that seen on GOG - won't be perfect, but I would far rather a storefront control what appears on its platform in a proactive way as opposed to the reactive way in which Steam appears to act"