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Kojima says he prefers smaller development teams

Kojima says he prefers smaller development teams

Games veteran Hideo Kojima has said that smaller development teams are his preference. 

Speaking at a press event – as reported by Dexerto – the industry icon called out the recently-released Clair Obscur: Expedition 33 for its small team size. Obviously it's worth noting that while the core team at Sandfall Interactive was about 30 members strong, the RPG's credits list hundreds of staff from outsourcing companies. 

“When I first started, it was like a team of six,” Kojima said. 

“You could do everything yourself. Now, it’s expanded. You can’t really control each employee, so you delegate. But sometimes, the idea doesn’t really work out because it’s a bigger team.”

He continued, speaking about Sandfall: “They only have like 33 team members and a dog. That’s my ideal when I create something with a team.

“Creation has now become much bigger. It’s kind of a war between how efficient you could [be] with the small team, but you have to make it so grand.”


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.