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IGDA is attempting to tackle poor crediting in games

IGDA is attempting to tackle poor crediting in games

The International Game Developers Association (IGDA) is trying to halt poor crediting practices within the games industry.

As reported by USA Today, the organisation has formed a Special Interest Group to make sure that every developer involved in the creation of the project is properly credited when it is released. This follows instances of devs leaving a studio before a game they worked on was finished not being credited for their contributions.

The group is hoping to ensure proper credit not only for developers, but for anyone who contributed to a project, such as PR, marketing, QA and localisation. 

“Policy for game credits can vary significantly from team to team which can be difficult to navigate, often with some contributors struggling for inclusion in credits, or being credited inconsistently,” the IGDA wrote.

“The IGDA Game Credits SIG will help teams proactively develop fair and inclusive credit policies, drawing on industry best practices to help streamline the process and make it one everyone can understand and rely on.”

In a post on LinkedIn, the IGDA also encouraged people to share their first game credits under the #MyFirstGameCredit hash tag to raise awareness of the importance of crediting but also its campaign. 

"As more people share their stories, we can paint a broad picture illustrating why credits are too important to be left as an afterthought, and how impactful they can be to the people making the games we love," IGDA wrote.


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.