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Star Citizen has raised more than $400m

Star Citizen has raised more than $400m

Ambitious sci-fi title Star Citizen has raised more than $400 million to date.

As spotted by PC Gamer, the project has brought in $403,054,928 – at the time of writing – in crowdfunding. That cash has come from 3,366,316 people.

Star Citizen has raised $50 million since March of this year, when the title had raised $350 million. This was, in part, due to developer Cloud Imperium Games announcing that the title woudl be free-to-play from November 19th until the start of December; crowdfunding contributions immediately soared off the back of this news.

Cloud Imperium recently announced that it is opening a brand new studio in Manchester in the UK, with the aim of of employing 700 people by 2023 and 1,000 people by 2026.

“Manchester is where I started my video game career, when I was hired to write the Game of the Month for BBC Micro User, back in 1983 at the ripe age of 14, so it makes me very happy to announce that we have signed a long-term deal for our biggest office yet, in downtown Manchester," Cloud Imperium CEO Chris Roberts said.

"Manchester is one of the most vibrant and modern cities in Europe, with strong education links and high connectivity, offering outstanding opportunities and quality of life for our team. The new Enterprise City space is the perfect home for game development, with its deep investment in businesses focused on media, technology and creativity. Manchester joins Los Angeles, Austin and Frankfurt as home to Cloud Imperium’s team, working in partnership with our community of players on Star Citizen and Squadron 42.”


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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