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Jagex reverses course on HD Old School RuneScape clients

Jagex reverses course on HD Old School RuneScape clients

UK games company Jagex has changed its tune when it comes to third-party clients that change how Old School RuneScape looks.

In a post on the MMO's website, the studio said that it had heard the community feedback following its decision to block the launch of RuneLite HD from solo-developer 117. Furthermore, Jagex said that it is in discussions with both 117 and RuneLite creator, Adam, and is "actively exploring" ways that they can collaborate to allow the high definition plugin in Old School RuneScape.

The company also noted that it is – in theory, at least – beholden to the community when it comes to all things Old School RuneScape. Changes to that version of the long-running MMO are put to a vote from the audience.

"We perfectly understand that you all have a voice in Old School, and that voice, at times, can be one of frustration regarding the decisions we make," Jagex wrote.

"Be assured that we always welcome your feedback, whether good or bad. We don’t always get it right, we are only human, and now we are rectifying our approach."

The company also chastised some members of the community for the "unacceptable levels of abuse" that has been targeted at staff on social media platforms. In a post on Reddit, 117 said that users should "be respectful" of Jagex staff that they are interacting with.

The RuneLite HD mod to the existing RuneLite third-party client for Old School was set to launch on September 6th but was blocked by Jagex due to the fact that the studio is itself in the early "exploration stages" of a similar project. RuneLite HD would have improved the visuals of the retro-themed MMO, which recreates RuneScape as it was in 2007.

Disclaimer: Alex Calvin is a freelance journalist who has worked with Jagex on a number of projects, including Runescape: the First 20 Years--An Illustrated History.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.