Bethesda's SVP of global marketing and comms Pete Hines has said sorry to PlayStation owners over Starfield's Xbox exclusivity, but said that it'll have a positive impact on development.
Speaking to GameSpot, the exec said that bringing the game to only one console rather than two will make development "more streamlined". The title is coming to PC and Xbox in November 2022, having previously been announced back at E3 2018.
"What is the impact on development? I'm here to tell you, and any dev will tell you this, you go to fewer platforms and your development gets more streamlined," says Hines. "You're not worrying about 'how does it work on this box versus how does it work on that box.'"
"We're not making it on that box, so it just needs to run as well as possible on this one and on a PC. Narrow focus always helps."
Starfield becoming an Xbox exclusive follows Microsoft buying Bethesda parent company ZeniMax Media for $7.5 billion.