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Bethesda's Hines says Starfield Xbox exclusivity will make development easier

Bethesda's Hines says Starfield Xbox exclusivity will make development easier

Bethesda's SVP of global marketing and comms Pete Hines has said sorry to PlayStation owners over Starfield's Xbox exclusivity, but said that it'll have a positive impact on development.

Speaking to GameSpot, the exec said that bringing the game to only one console rather than two will make development "more streamlined". The title is coming to PC and Xbox in November 2022, having previously been announced back at E3 2018.

"What is the impact on development? I'm here to tell you, and any dev will tell you this, you go to fewer platforms and your development gets more streamlined," says Hines. "You're not worrying about 'how does it work on this box versus how does it work on that box.'"

"We're not making it on that box, so it just needs to run as well as possible on this one and on a PC. Narrow focus always helps."

Starfield becoming an Xbox exclusive follows Microsoft buying Bethesda parent company ZeniMax Media for $7.5 billion.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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