Xbox Game Pass will let Arkane "remain creative"

Xbox Game Pass will let Arkane "remain creative"

The developer of Prey, Dishonored and Deathloop, Arkane, reckons that Microsoft's Game Pass subscription service will allow the studio to keep making out-there titles.

That's according to the director of Deathloop over at Arkane Lyon, Dinga Bakaba, who told Press Start that a number of its titles have already come to the all-you-can-eat platform and have generated a great amount of excitement.

Titles from Arkane were among those from Bethesda that came to Xbox Game Pass at the start of March following Microsoft being given approval to acquire ZeniMax Media. The head of Xbox, Phil Spencer, has said that the deal was all about securing exclusive content for its subscription service. 

“Being able to be apart of the Xbox Game Pass ecosystem makes things a bit different for us, because we can occupy a space in that service, and we will continue to make the kind of games that we make and make them well,” Bakaba explained.

“If you’ve looked on social media, you’ll see that games like Prey and Dishonored 1 and 2 coming to Xbox Game Pass, a lot of people are saying that you need to play these games and have no excuse not to, so it’s been very encouraging.

“It’s a service that will allow us to remain creative and have the audience and build that relationship over time and that’s really exciting.”

Microsoft announced in September 2020 that it intended to buy Bethesda parent company ZeniMax Media for a cool $7.5 billion. The firm is also apparently one of the organisations in discussions with chat platform Discord for an acquisition worth north of $10 billion.

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.