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Nvidia's games revenue up 37% year-on-year

Nvidia's games revenue up 37% year-on-year

Computing hardware giant Nvidia has reported games revenue of $2.27bn for the three quarters ending October 25th.

That's a 37 per cent increase year-on-year, driven by the launch of its new RTX 30 series of graphics cards announced in September. Speaking to investors – as reported by Seeking Alpha – CFO Colette Kress said that demand for these new GPUs exceeded "even our bullish expectations."

“Nvidia is firing on all cylinders, achieving record revenues in Gaming, Data Center and overall,” Nvidia CEO and founder Jensen Huang (pictured) said.

“The new Nvidia GeForce RTX GPU provides our largest-ever generational leap and demand is overwhelming. Nvidia RTX has made ray tracing the new standard in gaming.

“We are continuing to raise the bar with Nvidia AI. Our A100 compute platform is ramping fast, with the top cloud companies deploying it globally. We swept the industry AI inference benchmark, and our customers are moving some of the world’s most popular AI services into production, powered by Nvidia technology.

“We announced the Nvidia DPU programmable data center processor, and the planned acquisition of Arm, creator of the world’s most popular CPU. We are positioning NVIDIA for the age of AI, when computing will extend from the cloud to trillions of devices.”

Earlier this year, Nvidia announced that it was buying UK chip firm Arm.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.