Digital revenue up 16% for Take-Two

Digital revenue up 16% for Take-Two

US publishing giant Take-Two reported a 16 per cent increase in digital revenue year-on-year for the three months ending September 30th.

In its financial report for the quarter, the company reported $771.3m of cash from digital products compared to the $615.8m it saw 12 months ago. Take-Two says that this was driven by – unsurprisingly – Grand Theft Auto V and its online component, Red Dead Redemption 2 and Red Dead Online, as well as NBA 2K20 and 2K21, Borderlands 3, its Mafia releases and WWE games.

Take-Two also told investors – as transcribed by Seeking Alpha – that Grand Theft Auto V has now surpassed 135m units shipped, too.

“Our positive momentum continued in the fiscal second quarter with operating results that significantly exceeded our expectations,” CEO and chair Strauss Zelnick (pictured) said. “Our terrific results were highlighted by the outperformance of NBA 2K, PGA TOUR 2K21, and the Mafia: Definitive Editions and Mafia: Trilogy, reflecting our ability to deliver consistently the highest quality entertainment experiences to consumers.

“As a result of our better-than-expected second-quarter operating results and increased forecast for the balance of the year, we are raising our fiscal 2021 outlook, and we now expect record Net Bookings of over $3 billion.

“With the strongest development pipeline in the history of the Company and our ongoing investment in emerging markets, platforms and business models, Take-Two is exceedingly well-positioned to capitalise on the many positive trends in our industry and to generate growth and margin expansion over the long-term.”

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.