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Innersloth cancels Among Us 2 to focus on the original game

Innersloth cancels Among Us 2 to focus on the original game

Developer Innersloth has revealed that it is cancelling work on Among Us 2 in the wake of the original game's sudden popularity.

In a blog post, the studio wrote that the reason it was making a follow-up was due to Among Us's codebase being outdated but had decided it would rather continue supporting the original game. The firm is working to bring servers to the title, as well as support for colour blind users. Furthermore, the studio wants to implement a friends and account system, and will be introducing a new stage. 

"Us devs have had several long discussions about what we want to do with the game," Innersloth wrote.

"When do we stop working on Among Us 1? What content goes into Among Us 2? The main reason we are shooting for a sequel is because the codebase of Among Us 1 is so outdated and not built to support adding so much new content. However, seeing how many people are enjoying Among Us 1 really makes us want to be able to support the game and take it to the next level. We have decided to cancel Among Us 2 and instead put all our focus into improving Among Us 1. All of the content we had planned for Among Us 2 will instead go into Among Us 1. This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it. We have lots of things planned and we’re excited to bring new content to everyone as you continue to enjoy playing."

Among Us was originally launched in 2018 but has seen a sudden surge of popularity since August. The game deposed Fall Guys from the top of the Steam charts last week having slowly been rising up the ranks in the previous six weeks.

At the start of September, the game broke 1.5m concurrent users.


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PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.