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Report: Microsoft Flight Simulator to drive $2.6bn in PC hardware sales

Report: Microsoft Flight Simulator to drive $2.6bn in PC hardware sales

New research suggests that in the next three years, Microsoft Flight Simulator will help shift $2.6bn spending on PC hardware.

That's according to Jon Peddie Research - as spotted by VGC – which has worked this out based on the assumption that the game will sell 2.27m units in the same time frame. The argument is that simulation titles like this result in people buying a large amount of peripherals.

"Flight simulators are incredibly demanding on processing capability and reward high resolution, large displays, and VR use," senior games industry analyst Ted Pollak said.

"When new flight simulators are released, the hardware to run them at max settings and performance does not even exist yet. This creates a situation of constant hardware demand over the life of the title as fans chase the best experience. A significant number of flight sim fans only play flight sim. We took this into account when calculating whether the money will be spent specifically or partially because of this game.”

Microsoft Flight Simulator launched last week and was the second best-selling item on Steam.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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