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Rocket League goes free-to-play, will be exclusive to Epic Games Store

Rocket League goes free-to-play, will be exclusive to Epic Games Store

Chaotic car football title Rocket League is going free-to-play later this year.

The news was revealed in a post on the game's website, with the Rocket League making the switch of business model at some point in the summer. The title will coming to the Epic Games Store when it becomes free-to-play, too, and will not be available on Steam afterwards.

Earlier in July, Psyonix revealed that 75m people had played the game in the five years since its 2015 release. Epic Games bought Psyonix last year, too.

"After nearly five years, millions of players, and billions of soccar matches played, it's time to talk about the next chapter of Rocket League," the post read.

"The game wouldn't be where it is today without our dedicated and amazing community. Today, we're excited to announce that we're gearing up to make that community even bigger. Beginning later this summer, Rocket League is going free to play.

"What does this mean for the Rocket League gameplay you know and love? The core gameplay will remain the same, but we are refining the main menus to make exploring the game easier. Plus, we’re revamping and improving major features like Tournaments and Challenges, and introducing cross-platform progression! Rocket League action on the field will still be the same core, high-octane hybrid of sports and action you love today, and soon, even more players will share that love. That begins with Rocket League's release on its newest platform: the Epic Games Store.

"Rocket League will release on the Epic Games Store on PC the same time it goes free to play. This version of the game will be identical to the version found on other platforms, and will feature cross-platform play anywhere you play Rocket League, including between the Epic Games Store and Steam."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.