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Swiss developers give us the lowdown on the local games scene and tell us what it needs to grow
“We hope by the end of it, it's a game more about humanity than blacksmithing,” says designer and co-founder Tanya Short
And the name of the hardware might change if it ever comes out
Developer acquired publishing rights in December 2018
New report paints game's development as "incompetence and mismanagement on a galactic scale"