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Insurgency maker New World Interactive is opening a new studio in Canada

Insurgency maker New World Interactive is opening a new studio in Canada

The Denver-based studio behind Insurgency: Sandstorm New World Interactive has announced that it is opening a new studio in Canada.

This Calgary office will be providing support for the realistic military title, as well as lending a hand with another title that New World has in the works.

This new outfit is set to launch on May 15th, 2019.

“This is an incredibly exciting time for New World and marks a major milestone for us as a company as we look to expand upon the success of Insurgency: Sandstorm, by increasing our skillset, production values and continued innovation within the tactical shooter genre," said company president Keith Warner.

Founder Jeremy Blum added: “We are committed to constantly improving ourselves and pushing the boundaries with the experiences we create. With our roots coming from a hobbyist background, it’s been an ongoing challenge for us to centralize our team. Given the company’s newfound success with Insurgency: Sandstorm we have a tremendous opportunity to open a studio and bring together the majority of our team. After careful consideration into where this location should be, we have decided on Calgary, and look forward to growing our team in our new home.”

New World Interactive was founded in 2010 by developers working on a Half-life 2 mod called Insurgency: Modern Infantry Combat. A standalone Insurgency title launched in 2014, followed up by the World War Two-themed Day of Infamy two years later.

The company has since launched Insurgency: Sandstorm, which hit Steam on December 12th, 2018.

The Insurgency and Day of Infamy franchises have sold six million copies between them.


Editor - PC Games Insider

Alex Calvin launched PCGamesInsider.biz in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.

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