Updated: Previously banned adult visual novels launching on Steam after Valve finally rolls out improved content filters

Updated: Previously banned adult visual novels launching on Steam after Valve finally rolls out improved content filters

Update: Some of the adult visual novels that were previously blocked from release on Steam are set to come out. 

Dharker Studios, the developer behind Negligee: Love Stories, has announced that that title will be launching on Valve's platform this Friday. Furthermore, this is without any censorship. 

Original story: Months after announcing a new laissez-faire open platform policy on content for Steam, Valve has introduced new features that give users more control over what they see.

In a post on its Steam blog, Valve rep Tom Bui wrote that consumers will be able to ignore specific kinds of games via new options in their account preferences.

Previously, Steam customers would filter content by product types - such as virtual reality and Early Access - but they will now be able to ignore developers, publishers and curators.

On top of that, Valve now requires the companies behind titles featuring sexual or violent content to detail this so that users are able to see whether they want to view the game in question.

This comes as the Big V implements a filter for 'Mature Content' - which does not feature sex or violence - and an 'Adults Only' label to indicate explicit sexual content.

These changes apply to both upcoming titles and games that have already been released.

This follows Valve adopting an open-platform approach to Steam but still blocking several adult-themed titles from being released on the storefront. The firm said it was waiting to introduce new content filters before opening these floodgates.

Speaking to in July, SteamSpy's Sergey Galyonkin called upon Valve to give consumers more control over what they can see, saying that the freedom to ignore is the flipside to freedom of speech.

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.


No comments
View options
  • Order by latest to oldest
  • Order by oldest to latest
  • Show all replies