Multiplay to host Playerunknown's Battlegrounds EU servers

Date Type Companies involved Size
July 19th, 2018 partnership Multiplay
Not disclosed
Multiplay to host Playerunknown's Battlegrounds EU servers

Playerunknown's Battlegrounds European servers are going to be handled by infrastructure specialist Multiplay moving forwards.

The deal was announced via Multiplay's site, with the firm saying that it will be applying its own 'managed hybrid cloud service' to the battle royale giant. The company claims this will result in optimised servers.

This follows Multiplay being acquired for £19m by engine and middleware firm Unity in December of last year. Previously, the company was owned by UK High Street retailer GAME, who bought both the esports and infrastructure divisions of Multiplay back in 2015 for £20m. 

The company has handled servers for the likes of Titanfall 2, DayZ and Rocket League. 

“This partnership with Multiplay will allow us to improve our game server’s performance and deliver a smoother experience to PUBG fans in Europe,” said Chang Han Kim, CEO of PUBG Corp. “Multiplay’s expertise and dedication, paired with the resources that Unity offers have made them key partners we love working with. We look forward to building a long term partnership with the team at Unity.”

Multiplay managing director Paul Manuel added: “PUBG is a session based multiplayer game on an enormous scale and therefore the perfect fit with Multiplay’s server scaling technology and live ops service. We’ve worked closely with the PUBG team to not only optimise infrastructure resources and reduce costs, but also to deeply understand the unique server challenges of the battle royale genre. Multiplay and Unity will be ensuring that the player experience is highly optimised, allowing the PUBG team to focus on evolving this amazing game, leaving us to do what we do best, keeping the gamers online and connected.”

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.