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Mass Effect Andromeda dev BioWare Montreal merges with Motive Studios

Mass Effect Andromeda dev BioWare Montreal merges with Motive Studios

Publishing giant EA has decided to merge two of its development teams, BioWare Montreal and Motive Studios.

Word comes by way of TechRaptor.net, which has comment from an EA spokesperson confirming that the merger is taking place.

BioWare Montreal was the team behind March's Mass Effect Andromeda, while Motive is a relatively new studio that was set up in 2015 by Ubisoft veteran Jade Raymond.

“The teams in EA Worldwide Studios are packed with talent, and more than ever, we’re driving collaboration between studios on key projects. With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios,” an EA spokesperson said.

“This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.

“BioWare continues its work on new titles – including the highly-anticipated game, Anthem. What’s coming next for BioWare is very exciting, and we’re thrilled to have Casey Hudson returning to lead the studios in Edmonton and Austin.”

As also pointed out by TechRaptor, the merger was in fact alluded to last week in EA’s financial call.

“We’re building out a new studio in Montreal, as we’ve told everyone,” CFO Blake Jorgensen said.

“And we’ve hired over 100 people into that studio that are brand-new to EA. This is to build the new IP around Jade Raymond’s team that she’s been building. I was in that studio last month. And it’s a wonderful new addition to our team. And we brought our BioWare Montreal team into that same facility. So they now all sit in one new studio together.”


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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