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CCP London hires Splash Damage vet Blunt

CCP London hires Splash Damage vet Blunt

Eve Online maker CCP has appointed Adrian Blunt as director of its London studio.

He will apparently be leading development on the company's currently-unannounced first-person shooter project, previously known as Project Nova. Prior to landing the studio director role at CCP London, Blunt was VP of development at Splash Damage, having joined the firm back in 2018 as VP of operations.

Before that he held roles at the likes of EA – working on FIFA Online – Ubisoft Singapore, Square Enix and online services provider Fireteam.

CCP has said that Project Nova is no longer going by that name and that it won't be announcing codenames in future. Before, this game was being created by CCP's Reykjavík studio, but is now being solely handled by the company's London outpost. CCP previously announced that Project Nova was no more with CCP London working on a new shooter based in the world of Eve Online. In December 2020, the firm announced that it was enlisting the support of Keywords' Sperasoft studio to work on this project.

"We have a history of breaking down barriers with our ambition. I think that's very much true in this game. It is a hugely ambitious game, it will be genre-defining. And it has all the hallmarks of a CCP game," Blunt said.

“I’ve been making games for the last 20 years. And throughout my career, CCP has pretty much been a constant fixture. I’ve admired it from the start, both in terms of how the game has grown, the way that it interacts with its community. I’ve always been fascinated by it."

“Combine that with what the team in London is making, that opportunity to run a studio of talented individuals and help shape that team and help shape that game. It just felt like a dream job. I think I finally have the best job in the world.”

He continued: “It’s quite a balanced team. We’re making a shooter at the end of the day. And we’ve got worlds to build, we’ve got the core shooting gameplay that we have to build. So the team right now is quite balanced, and we’re looking to expand it in the same way. But that being said, there’s a lot of expertise from a back end perspective that, obviously."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.