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2K's new Silicon Valley studio is called 31st Union

2K's new Silicon Valley studio is called 31st Union

Publishing giant Take-Two has revealed that the new 2K studio it opened in Silicon Valley will be called 31st Union.

The firm also revealed that a European outpost of the developer is opening over in Spain. There's no more information about where in Spain this new office will be yet.

“31st Union is off to an incredible start with a passionate and talented team, an intentioned culture that champions inclusivity and greater representation, and an ambitious and inspired new IP that we’re extremely excited about,” 31st Union president Michael Condrey (pictured) said.

“Our name and studio represent the spirit of California in its rich diversity of thought, art, music, innovation and cultural representation that have defined the current golden age of entertainment and technology here in Silicon Valley. In revealing our new identity and announcing the expansion of our operations, we’re shifting into an exciting next phase of growth to include more voices and bring our vision to life around the globe.”

The studio's head of strategy Tyler Michaud added: “We’re creating a development environment focused on a single new IP where passion is at the centre of it all. We believe diverse perspectives and experiences are crucial to creating a truly global entertainment experience with a deep connection to passionate fans.”

2K announced a new Silicon Valley in February of last year with Sledgehammer Games vet Condrey at the helm. A PCGamesInsider.biz deep-dive look at the talent the studio had attracted since it was revealed showed that the hires were overwhelmingly white and male, despite Condrey saying that diversity was a focus for the developer. Publisher 2K had to reaffirm this commitment to PCGamesInsider.biz when we reached out for comment.

This follows 2K opening a brand new studio focused on the BioShock IP called Cloud Chamber.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.