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Insights from [email protected]'s Chris Charla, Valve vet Chet Faliszek, Epic Games and much more
What you missed from the January event
The potential of subscription services, the power of cloud tech, what you need to succeed on Steam, how to manage communities in the future and what the Chinese games audience is after
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Our sector is about to undergo some colossal changes in the coming years so it's time to get wise about the changes that are going to affect the sector are.
Yeah, this is what we need right now.
More fps and battle royales :S
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…