Indie developer Bithell Games is cutting jobs.
In a post on social media, founder and namesake Mike Bithell wrote that the studio hadn't been able secure another big project so is having to lay staff off. Specifically, 11 workers are being made redundant. This news comes shortly in the wake of the release of Bithell Games' Tron: Catalyst, which launched in June.
"It became clear leading up to the release of our most recent game that we were not immune to the challenges faced by many game development teams seeking funding partners in 2024 and 2025," Mike Bithell wrote.
"We've fortunately been able to communicate these challenges ahead of time, and work with affected staff to ease departures as much as possible via severance packages.
"It's important to state that this was an incredible team of exceptionally talented people. If you're a developer reading this, and you're hiring; anyone among those affected would be a great addition to your studio, please reach out if we can help to put you in touch.
"This news will not impact the availability of our existing self published games and ongoing support for them. We are incredibly grateful for our audience, and hope that your interest in our work follows individual team members as they head into other roles.
"Bithell Games was always defined and elevated by our people. Today we are less."











