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Sumo Group refocuses on work-for-hire development

Sumo Group refocuses on work-for-hire development

UK games firm Sumo Group is doubling down on its work-for-hire business. 

In a post on LinkedIn, CEO Carl Cavers (pictured) wrote that this decision was in the name of "long-term stability" for the company. There's no word yet as to whether there are going to be layoffs, and if so, how many staff will be affected, but the exec does say that there will be "an impact on studios and people". 

"We are committed to minimising this impact as much as possible, exploring all options to retain talent, and supporting those affected with transparency, care, and compassion," Cavers wrote.

"This will strengthen our position as a premium development partner, leveraging our expertise to contribute to and create great games for our clients. Whether collaborating on new or established games, co-developing games, providing specialist engineering, or porting services; we are confident in our teams' exceptional talent and our ability to thrive in this next chapter.
While this is a difficult moment, this change has no impact on existing or future commitments with partners and provides a better platform for us to focus on our core strengths and return to a thriving business." 

Sumo laid off 15 per cent of its staff in June 2024 before Timbre Games was spun out into its own developer the following September. 


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.