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Xbox rolls out new community standards strike system

Xbox rolls out new community standards strike system

Microsoft's games arm is introducing a new system for managing its community.

In a post on Xbox Wire, the division's CVP of player services Dave McCarthy said that players who violate the platform's community standards will receive one or multiple strikes depending on how severe the transgression was. How badly they violated the rules will also determine how long they are punished for.

If users hit eight strikes, they will be banned from using Xbox services – such as voice chat or multiplayer – for one year. Players will be able to see what action has been taken against them with a new enforcement history

This platform rolled out yesterday (Tuesday, August 15th).

"With these changes, Xbox is evolving enforcement to focus on protecting players," McCarthy wrote.

"This is why even suspended accounts remain functional for single-player experiences and players do not lose access to purchased content. However, for the most serious violations – including illegal activity – Xbox retains the ability to permanently suspend all functionality of an account including access to purchases."

He continued: "In 2022, fewer than one per cent of all players received a temporary suspension, and only 1/3 of those received a second. Our data shows us that players typically stop inappropriate behaviour after one enforcement, quickly learning what is and is not acceptable based on the Xbox Community Standards and how to better engage on our platform. The strike system is designed to further empower players to engage positively and appropriately on Xbox and with the community."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.