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Wizards rebrands Tuque Games to Invoke Studios

Wizards rebrands Tuque Games to Invoke Studios

Dungeons and Dragons maker Wizards of the Coast has rebranded developer Tuque Games to Invoke Studios.

The news was announced on its website, where it also gave us more information about the project is currently working on. Invoke is working on a triple-A title set in the universe of Dungeons and Dragons built on Unreal Engine 5. This follows its work on 2021's Dark Alliance.

Right now, Invoke is 80 people strong, though VP and GM Dominic Guay wants to grow the studio to over 200 employees by 2025.

“We have our own culture and our own specific work methods,” VP and GM Dominic Guay said.

“We value the autonomy of each team member, so that each person can express his or her talents in order to have the maximum productive impact on our games. In that way, we are not just the Montreal division of an international group. We will also continue to put forth the ideas and the direction of the game universes we expand and create.”

He continued: “We have the largest and most popular brand of fantasy role-playing games in Dungeons & Dragons. Such a brand, with 50 years of history behind it, inspires developers and gives us enormous creative freedom. Our focus is on high-quality AAA games and we will have the means to achieve our ends.

“Our mission is to create, within a positive environment, fantasy games which will delight players.” This mission is accomplished on a daily basis in a context of respect, humility and autonomy, all of which are fundamental values at Invoke."

Invoke started life back in 2012 and was acquired by Wizards of the Coast in 2019.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.