Platinum boss apologises for Babylon's Fall disappointment

Platinum boss apologises for Babylon's Fall disappointment

The CEO of PlatinumGames, Atsushi Inaba, has apologised to fans over the disappointing release of Babylon's Fall.

Speaking to VGC, the exec said that he was "extremely sorry" for the state of the game and said that he was unable to discuss the title previously due to restrictions owing to the publishing agreement with Square Enix.

Babylon's Fall was released in March 2022. It was Platinum's first foray into the world of live-service games and failed to attract much of an audience upon launch. In September, Square Enix said that servers for the game were being turned off in February 2023.

“Firstly, the important thing that I want to note is that we’re not able to comment on certain areas of games developed with our partners,” Inaba said.

“And that’s one of the reasons we’re not fond of our current situation that only limits us to game development, to be honest with you… in terms of any concrete reasons or the process that led to this conclusion of the title, you’d have to go ahead and ask Square Enix about the details, unfortunately.”

He added: “The only thing we can comment on here in terms of the closure of the Babylon’s Fall service itself, is that this unfortunate conclusion might have been something that had triggered some disappointment, perhaps maybe even anger, to our dedicated fans and players.

“And any disappointment that we might have caused for our fan base is something we feel extremely sorry about, the fact that we led our dedicated fans to feel that way as a developer. Providing any sentiment other than enjoyment and fun in our creations to players is something that we’re not very happy about at all as a developer.”

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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.