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EA signs publishing and development deal with Koei Tecmo

Date Type Companies involved Size
September 15th, 2022 partnership Electronic Arts
Koei Tecmo
Not disclosed
EA signs publishing and development deal with Koei Tecmo

US publisher Electronic Arts has partnered up with Japanese company Koei Tecmo for a brand new game.

The duo is teaming up for "the next great hunting game" with a brand new IP set in a fantasy take on feudal Japan. This partnership is between Koei Tecmo, as well as its Omega Force studio, and EA's Originals label, which has previously been focused on smaller scale titles like Hazelight's It Takes Two.

“It's an honor to be partnering with EA Originals and to have the support of a team with such an incredible track record of releasing groundbreaking new games,” Koei Tecmo EVP Yosuke Hayashi said.

“The EA team fully embraces our creative independence and have become invaluable partners offering both development and publishing support. Adding the global resources of EA with our own will help us introduce a new kind of hunting game to a global audience of players and expand our reach into global markets. I’m really looking forward to the day that gamers from around the world can play this new game.”

EA Partners GM Jeff Gamon added: “Building on the incredible success of EA Originals, which includes the recent releases of It Takes Two and Knockout City, we’re thrilled to be partnering with the amazingly talented Omega Force team. They’ve elevated the hunting genre to the next level, merging their proven talent for combat gameplay with unexpected and innovative mechanics. We can’t wait to introduce their groundbreaking new adventure to the world later this month.”


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PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.