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Games exempt from new Microsoft Store 0% revenue sharing offering

Games exempt from new Microsoft Store 0% revenue sharing offering

Microsoft is cutting its revenue share of app developers on its platform to zero, but not for games.

Speaking to The Verge, the Big M confirmed that the changes to its Microsoft Store will not apply to game developers. In a blog post on its website, Microsoft revealed that from July 28th, app developers will be keeping 100 per cent of the money they make from their software. There's no reason given for why game makers aren't being afforded the same terms as app developers. 

At the moment, game studios keep 88 per cent of their revenue, following Microsoft tweaking its store terms earlier this year.

“Game developers are at the heart of bringing great games to our players, and we want them to find success on our platforms,” Xbox Game Studios boss Matt Booty said when this change was made.

“A clear, no-strings-attached revenue share means developers can bring more games to more players and find greater commercial success from doing so.”

Microsoft revealed its new Windows 11 operating system yesterday and has outlined a number of ways in which this update improves the experience of playing games.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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