European and German video games trade bodies ISFE and GAME have joined the UN's Playing for the Planet initiative.
In separate press releases, ISFE revealed that it was targeting carbon neutrality by 2022 for its admin staff, while GAME hopes to hit this goal by 2021.
“The Playing for the Planet Alliance is a hugely important industry-wide global initiative," said ISFE chair Olaf Coenen.
"Our ISFE secretariat is walking the walk and will actively promote the Alliance’s objectives through our network of 12 national trade associations covering 15 countries and member companies to support Europe’s video games sector in its efforts towards becoming climate neutral.”
GAME MD Felix Falk added: "The games industry is aware of the enormous societal challenge posed by climate change, and we’re working in various ways to contribute to fighting its effects. This extends from more sustainable business practices in game development, to eco-friendly packaging concepts, to raising sensitivity for environmental and climate protection by making them themes in the games themselves. For game as an association, environmental and climate protection is a special concern. For this reason, we have thoroughly examined and optimised our work processes so that the association office is now working climate-neutrally itself. Sustainability and environmental protection are decisive issues for society as a whole, and we in the games industry are determined to make our contribution, now and in the future, through further projects and ideas."
Playing for the Planet was rolled out in September 2019 at the UN Climate Summit.