Epic Games snaps up photorealism-focused firm Capturing Reality

Epic Games snaps up photorealism-focused firm Capturing Reality

Epic Games has made yet another acquisition in Capturing Reality, a tech firm focused on creating
"state-of-the-art photogrammetric software for 3D scans."

In a post on its website, the Fortnite maker said that it will be integrating the firm's RealityCapture software into Unreal Engine to make it easier for devs to create photorealistic models quickly. Epic also says that Capturing Reality's wares will be available for a lower price.

The terms of the deal weren't disclosed.

“RealityCapture is the clear market leader in photogrammetry and has been integral to the creation of Quixel Megascans since its inception," said Teddy Bergsman, senior director at Epic's Quixel business.

"We are beyond excited to welcome Capturing Reality to our team, and to accelerate our shared vision to enable anyone to scan the world,” said , Senior Director, Quixel at Epic Games.

Capturing Reality co-founder, Michal Jancosek, PhD, added: “Our mission at Capturing Reality is to give our customers the most powerful and easy-to-use photogrammetry solution on the market, so they have the freedom to focus on their business."

This is just the latest acquisition Epic has made to bolster its Unreal Engine business. In November, the firm snapped up facial animation company Hyprsense, before buying Rad Game Tools in January of this year.

In February, Epic rolled out its MetaHuman app, which allows developers to make realistic and highly-detailed digital models of people super quickly. This was the result of previous acquisitions it had made, namely those of 3Lateral, Cubic Motion and Quixel.

Epic also announced at the start of March that it was buying Fall Guys maker Tonic Games Group.

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.