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Apex Legends on track to become $1bn game this year

Apex Legends on track to become $1bn game this year

EA's free-to-play battle royale title Apex Legends is well on its way to making a billion dollars.

That's according to the publisher's COO and CFO Blake Jorgensen, who told investors in its financials for the three months ending September 30th that Respawn's game is likely going to make $1bn in revenue by the end of the fiscal year.

This would come two years after Apex Legends' 2019 release.

Electronic Arts has boasted an eight per cent increase in net bookings – money spent on digital items or shipped games – year-on-year to hit $5.577bn. The firm has also attracted 6.5m users to its EA Play subscription service.

“We delivered a quarter well above our guidance, driven by our live services, particularly Madden and FIFA. This resulted in a new record trailing twelve-month cash flow of $2.04 billion. We are pleased to announce a new share repurchase program and also to initiate a dividend for the first time in EA history,” said Jorgensen. “We are on track to deliver strong growth this year and expect continued growth in fiscal 2022 and in the years to come. Apex Legends is on track to become our latest billion-dollar franchise by the end of the fiscal year. All of our studios continue to execute amazingly well and have enabled us to launch an industry-leading eight games since the beginning of the fiscal year, while continuing to deliver live services content and expand onto new platforms.”

CEO Andrew Wilson added: “Thanks to the incredible work of our teams and everything they continue to do for players while working from home, we’re delivering more fan-favourite games, growing our leading live services, and engaging more players across more platforms than ever before. Our business has grown significantly this year, and we are projecting continued expansion into FY22 and beyond.”


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.