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Wonderful 101 physical release delayed

Wonderful 101 physical release delayed

Japanese developer PlatinumGames has delayed the physical release of its recently-crowdfunded The Wonderful 101 Remastered.

In a note to backers – as reported by GoNintendo – the studio said that was having to push back the release due to the COVID-19 coronavirus pandemic. This follows the studio taking to Kickstarter to fund the title, raising more than $2.2m in the process. Some tiers of this crowdfunding push saw backers receive a boxed copy of the game.

To compensate those who are missing out, Platinum has said that it will be sending a Steam code so that they can at least play the game digitally until they receive their physical version. The title is set to come to Valve's platform after the crowdfunding push hit a stretch goal

The Wonderful 101 was set to release in retail on May 19th in the US, ahead of a May 22nd release in Europe. Platinum has pushed back these to June 30th and July 3rd respectively. Digital version of the game will be sent out starting on May 7th.

"Unfortunately, due to the effects of the COVID-19 epidemic, we’re expecting delays in preparing the US and EU physical versions," Platinum wrote.

"Backer rewards are being given the highest priority, but due to distribution issues, backers who have chosen physical versions of the game may receive it after general retail release. Our current estimate for the start of shipping rewards is late June. We apologise for the inconvenience, and thank you for your patience.

"We know this is incredibly frustrating, and as a token of our apology for this, we will be providing all physical version backers with a Steam download code for The Wonderful 101: Remastered, so that they can play the game at the same time as backers who purchased the digital version."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.