Bethesda and Id cancel Quakecon 2020

Bethesda and Id cancel Quakecon 2020

US publisher Bethesda and iconic developer Id Software have cancelled the annual Quakecon event.

In a statement on show's website, the duo say that this has been, of course, canned because of restrictions on events due to coronavirus. Quakecon is the latest show in the games industry to bite the dust, following the likes of E3 as well as fan events for Eve Online and Minecraft. EGX Rezzed, Reboot Develop Blue and Develop:Brighton have been postponed until later in the year. March's GDC has been pushed until August, too.

Quakecon was set to take place between August 6th and 9th.

"QuakeCon has always been a special event for us and for you – a time when we gather together to play games and build bonds that, for some, have lasted a quarter-century now," the statement read.

"In recent weeks we have spent a lot of time discussing how we might still move forward with QuakeCon this year, particularly given that it’s the 25th year of the event. However, with all of the logistical challenges and uncertainties we currently face due to the COVID-19 pandemic, we have made the difficult decision to cancel this year’s QuakeCon. The health and safety of our employees, volunteers, vendors, sponsors, and players will always be our top priority, and in these times it felt wrong to be talking about a gathering when gathering is the last thing any of us should be doing right now.

"While we don’t know what the state of the pandemic will be this August, we do know it will not be possible to complete the work and planning with partners, vendors, volunteers, and others that is required to make QuakeCon a success.

"We thank all of you – especially the volunteers – for all your work in building and supporting this event year after year. We hope to work with you to come up with other ways to celebrate the spirit of QuakeCon this August, and we look forward to the return of this amazing event next year."

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.