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Xbox's Spencer: Scarlett isn't VR-focused, the audience is on PC

Xbox's Spencer: Scarlett isn't VR-focused, the audience is on PC

The head of Xbox Phil Spencer has said that the company's forthcoming Project Scarlett console will not feature VR functionality.

Speaking to Stevivor.com, the Microsoft exec said that its console gamers are not looking for a virtual reality experience on its hardware and that the tech is antithetical to the kind of "communal" feeling that he feels games are about.

Spencer said that the audience for VR is on "PC and other places."

This is in stark contrast to console rival Sony, who has been pushing virtual reality with its own PlayStation VR hardware which launched back in 2016.

“I have some issues with VR – it’s isolating and I think of games as a communal, kind of together experience. We’re responding to what our customers are asking for and… nobody’s asking for VR,” Spencer said.

“The vast majority of our customers know if they want a VR experience, there’s places to go get those. We see the volumes of those on PC and other places.”

Xbox announced Project Scarlett at E3 this year


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.