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Xbox's Spencer: Scarlett isn't VR-focused, the audience is on PC

Xbox's Spencer: Scarlett isn't VR-focused, the audience is on PC

The head of Xbox Phil Spencer has said that the company's forthcoming Project Scarlett console will not feature VR functionality.

Speaking to Stevivor.com, the Microsoft exec said that its console gamers are not looking for a virtual reality experience on its hardware and that the tech is antithetical to the kind of "communal" feeling that he feels games are about.

Spencer said that the audience for VR is on "PC and other places."

This is in stark contrast to console rival Sony, who has been pushing virtual reality with its own PlayStation VR hardware which launched back in 2016.

“I have some issues with VR – it’s isolating and I think of games as a communal, kind of together experience. We’re responding to what our customers are asking for and… nobody’s asking for VR,” Spencer said.

“The vast majority of our customers know if they want a VR experience, there’s places to go get those. We see the volumes of those on PC and other places.”

Xbox announced Project Scarlett at E3 this year


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.