Nvidia's games business may have been down six per cent year-on-year for the three months ending October 27th, 2019, but it's seen a 26 per cent increase quarter-on-quarter.
The hardware specialist's games business brought in $1.66bn for the quarter, exceeding the company's expectations. This was driven by both its desktop and notebook products, with the latter line apparently being a "standout" for the three month period.
Games was over half the $3.01bn that Nvidia brought in for Q3, itself down five per cent year-on-year but up 17 per cent on Q2.
“Our gaming business and demand from hyperscale customers powered Q3’s results,“ CEO and founder Jensen Huang said.
“The realism of computer graphics is taking a giant leap forward with Nvidia RTX. This quarter, we have laid the foundation for where AI will ultimately make the greatest impact. We extended our reach beyond the cloud, to the edge, where GPU-accelerated 5G, AI and IoT will revolutionise the world’s largest industries. We see strong data center growth ahead, driven by the rise of conversational AI and inference.”