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Focus Home Interactive earns 49 per cent revenue growth in Q1 of 2019/20

Focus Home Interactive earns 49 per cent revenue growth in Q1 of 2019/20

French publisher Focus Home Interactive has revealed it saw a 49 per cent revenue increase in Q1 for 2019/20.

Its first-quarter, which runs from April to June saw Focus Home Interactive earn €42.6 million ($47.46 million). 85 per cent of sales within Q1 come from digital downloads, an increase from the 55 per cent recorded last year.

International sales from the company dropped three per cent from 90 to 87 per cent since last year.

Quarter success

The success of Q1 comes from successful launches including World War Z, developed by Saber interactive. It boasts a player base of over two million while digital downloads of the game secured 42 per cent of sales.

Newly released A Plague Tale: Innocence also played its part being released to critical acclaim, while the Paris based studio's back-catalogue had a 78 per cent growth year-on-year with titles such as Vampyr, and FarmingSimulator 2019 continuing to sell well. Additional content for The Surge also continues to bring in revenue.

"This quarter is an important milestone for Focus Home Interactive, with the confirmation of the anticipated successes of World War Z and A Plague Tale. The stability of our growth model is strengthened by the very strong performance of our back-catalogue," said President of the Executive board, Jurgen Goeldner.

"This excellent momentum and the highly anticipated launches of The Surge 2 and GreedFall in the near future promise for an excellent 2019/20 year and reinforce our ambitions for 2022."

 


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