Almost $16m was raised by successful video game Kickstarters last year.
That's according to data from Ico Partners boss Thomas Bidaux, which shows that $15,862,307 was raised by projects in 2018, a dip of eight per cent year-on-year.
While pretty much flat between years, this is the lowest amount raised by video games since 2012.
$17,744,588 was donated to projects in total, but not all these projects were successfully funded.
There were 1,501 projects on Kickstarter last year, a 13.1 per cent year-on-year, with 1,149 video games reaching their funding goals.
In 2018, Bidaux notes that the $100,000 to $500,000 tier for fundraising dropped substantially.
Meanwhile, money raised on rival crowdfunding platform Fig disappointed massively for video games.
Just $1,238,114 was made for this category, down from 2017's $6,513,449, while successful projects raised a mere $441,044, down from the impressive $5,613,561 from the year before.
Overall, growth on Kickstarter in 2018 came from the tabletop gaming category.
"Video games numbers are unimpressive, but they stay stable. 350+ games a year getting extra support through crowdfunding is a significant number," Bidaux wrote.
"The drop in the number of projects launching on the platforms also suggests maturity and a better quality of the projects trying their hand at it."
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